VitaGrafix Released V4.1.1

The developer Electry updates Vitagrafix to the stable version 4.1.1. Inspired by  LifeReminting Rescale  , VitaGrafix is ​​a taiHEN plugin that allows you to change the resolution and FPS limit of PS Vita games to get better images, higher FPS or longer battery life.

Installation

Automatic

To install the plugin automatically on your PSVITA I suggest you to use our Autoplugin tool

  • After installation select Install plugin
  • Look for the Vitagrafix plugin
  • Press X and then Start

Manual

  1. Download the latest  VitaGrafix.suprx  and ioplus.skprx update
  2. If “ux0: tai / config.txt” exists
    1. Copy “VitaGrafix.suprx” and “ioplus.skprx” in the “ux0: tai /” folder
    2. Open ‘ux0: tai / config.txt’ with a text editor
    3. Add the following lines below
*KERNEL
ux0:tai/ioplus.skprx
*ALL
ux0:tai/VitaGrafix.suprx
  1. Otherwise
    1. Copy “VitaGrafix.suprx” and “ioplus.skprx” in the “ur0: tai /” folder
    2. Open ‘ur0: tai / config.txt’ with a text editor
    3. Add the following lines below
*KERNEL
ur0:tai/ioplus.skprx
*ALL
ur0:tai/VitaGrafix.suprx
    1. Create a folder on  ux0: data / VitaGrafix /  or start any game (the folder will be created automatically)
    2. Download patchlist.txt from  HERE
    3. Create and open the ux0 file  : data / VitaGrafix /config.txt
    4. Add games to the configuration for which you want to apply patches (refer to patchlist.txt)

NOTE: if you have already installed ioplus.skprx (used by other plugins), it is not necessary to download it again.

Configuration

You can configure each game separately using a unified configuration file.

Section [MAIN]

  • This section applies to all games and replaces their individual options.
[MAIN]
ENABLED=1      <- Impostando questo a 0 disabilita tutte le modifiche del gioco.
                  (default = 1)
OSD=1          <- Impostando questo su 0 si disabilita nel gioco OSD (durante pochi secondi all'inizio).
                  (default = 1)

GAME section

  • This section applies to a single game.
[PCSB00245]    <- TITLE ID del tuo gioco
ENABLED=1      <- Impostando questo a 0 disabilita tutte le modifiche del gioco.
                  (default = 1)
OSD=1          <- Impostando questo su 0 si disabilita nel gioco OSD (durante pochi secondi all'inizio).
                  (default = 1)
FB=960x544     <- Risoluzione framebuffer. Impostando questo su OFF disabilita questa funzione.
                  (default = a seconda del gioco, non supportato su tutti i titoli)
                  Opzioni disponibili:
                    960x544
                    720x408
                    640x368
                    OFF
IB=960x544     <- Risoluzione interna del buffer. Impostando questo su OFF disabilita questa funzione.
                  La modifica di questo in genere non ha alcun impatto sulla risoluzione degli elementi dell'interfaccia utente.
                  (default = a seconda del gioco, non supportato su tutti i titoli)
                  Opzioni disponibili:
                    WxH (dove 0 < W <= 960 e 0 < H <= 544)
                    OFF
FPS=60         <- FPS cap. Impostando questo su OFF disabilita questa funzione.
                  (default = a seconda del gioco, non supportato su tutti i titoli)
                  Opzioni disponibili:
                    60
                    30

Example config.txt

[MAIN]
ENABLED=1

[PCSB00245]
OSD=0
IB=960x544

[PCSE00411]
IB=864x492

[PCSB00204]
IB=OFF

[PCSF00438]
FB=720x408
FPS=30

[PCSB00204]
ENABLED=0

NOTE: if some options are not available, the plugin will use the default values ​​(for each game).

Changelog

v4.1.1

  • Fixed bug where [MAIN] options were ignored on some occasions.
  • QoL improvements in minor UIs

v4.1

  • Config / patchlist analysis is now not case-sensitive
  • [MAIN] accepts the same options as the GAME section – the latter takes precedence if both are present. You can set up your FB / IB / FPS / etc. In [MAIN], those will be used as default values.
  • Added support for MOVW Arm A2 (a2_mov) encoding in patchlist.txt

v4.0 2019 Edition

The hardcoded patches have been removed, which means that updates to the VitaGrafix plugin will in future only bring new support / error correction features. 
All game related content, new game support, corrections, etc … will be available here:  VitaGrafixPatchlist  (  changelog  ) 
Download patchlist.txt (or create your own) and place it in  ux0: data / VitaGrafix /

If you want to report a problem with this plug-in (not related to a particular game), open a new problem  here  . 
For problems related to gaming, requests or submissions, use  problems  in the patchlist repository.

Thank you all for the test and support.

v4.0 alpha

  • I added support for a patch-list file so that there are no more hard-coded patches in the plugin. This also means that I had to rewrite all the patches in a separate file manually, so there could be some errors / bugs I made during the process. I would be happy if I could help me test and report something unusual.
  • You will have to download a patched file (or create your own one) to use it, from here:  https://github.com/Electry/VitaGrafixPatchlist
    I have also added some new games to the list:  changelog
  • ioPlus is still required, just like before

v3.2

  • Wipeout 2048  [UE / USA / JP / ASIA] – Resolution 14x IB: the game uses the ris. Dynamic. With resizing, you can specify up to 14 IB resolutions to override the  default  (or only 1 to completely disable resizing)
  • Fate / EXTELLA LINK  [JP / ASIA] – IB Resolution
  • Assassin’s Creed III: Liberation  [EU / USA] – Resolution IB + FPS chap

Thanks to  @FormerNoob  :

  • The Legend of Heroes: Trails of Cold Steel  [EU / USA / JP / ASIA] – IB Resolution
  • The Legend of Heroes: Trails of Cold Steel II  [EU / USA / JP / ASIA] – IB Resolution
  • Dead or Alive Xtreme 3: Venus  [JP / ASIA] – 2x IB resolution – uses dynamic resizing

Thanks to  @nigelweng  :

  • Resident Evil: Revelations 2  [EU / US / JP] – Resolution IB
Old versions View

 

Download

VitaGrafix.suprx

Source
 Github

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