PS Vita: YoyoLoader updates. More than 220 games playable


Developer Rinnegatamante has been pushing lots of changes to YoYoLoader. The compatibility list has been steadily increasing, with 220+ games now tested supported, which represents about 70% of tested games. More games are probably actually already working, pending somebody to test and report. The nightly builds over the past month have added Keyboard emulation (with community keymaps), MP3 Playback, Trailer playback in game selection, multiple language translations, and fixed a lot of bugs.

What is YoYoLoader / GameMaker Studio Launcher for PS Vita

From the developer:

YoYo Loader is a loader for, the official GameMaker Studio Runner application for Android, for the PS Vita. YoYo Loader works by loading such ARMv7 executable in memory, resolving its imports with native functions and patching it in order to properly run. This enables to run potentially any game made with GameMaker Studio.

What is supported

Type of Game Compatibility
Android Bytecode Native
Android YYC  Native
PC/Console Bytecode  Yes
PC/Console YYC  No

For PC/Console exported games, you will need to perform an assets swap with a blank Android exported project with a Game Maker Studio version similar or equal of the one of the game you want to attempt to run.

Note that patches to the bytecode may still be required in order to fix resolution, inputs or performances issues. Any game reported as Native, instead, will work with simple drag’n’drop of the apk.

A comprehensive Compatibility List can be found here: You can contribute to it by opening an Issue here:

What’s new in YoYo Loader

  • Added MP3 player implementation.
  • Trailers playback support in game selection
  • Reduced memory usage (e.g. through sound externalization)

  • Keyboard emulation + Custom keymap support with automatic download of community keymap if available

  • Added/Improved multiple translations (German, Spanish, Chinese, Japanese, Brazilian Portuguese, etc…)
  • Portrait mode support

  • Lots of bug fixes (resolved some freezes, issues with savegame creation,…) and improvements.

Make your own PS Vita homebrew with Game Maker Studio

According to Rinne, YoYo Loader is compatible with virtually every GMS game out there, including those created with the latest and greatest version of GameMaker Studio. This means you can now create your own Vita homebrew games with GMS. (and for other platforms too, obviously). You can purchase GameMaker studio e.g. from the Humble Store (affiliate link).

Download YoYo Loader for PS Vita

You can Download Yoyo Loader (GameMaker Studio loader for PS Vita) from the developer’s github here.

As a reminder, you’ll need a hacked PS Vita in order to run this and any other homebrew on the console.

Setup instructions (from the readme)

In order to properly install the loader, you’ll have to follow these steps precisely:

  • Install kubridge and FdFix by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder (usually ux0:tai) and adding two entries to your config.txt under *KERNEL:

Note Don’t install fd_fix.skprx if you’re using rePatch plugin

  • Install libshacccg.suprx, if you don’t have it already, by following this guide.
  • Games must be placed inside ux0:data/gms/GAMENAME, where GAMENAME must refer to the name of the game, in form of an apk file renamed as game.apkYou can get all the required files directly from your phone.
  • Inside the loader, you can also find a feature, by pressing Triangle in the game selector screen, to optimize the apk. Such feature will optimize compression of the files inside the apk to not cause stuttering and loading issues and will also remove any unnecessary file thus reducing the final apk size.


YoYo Loader supports mapping of physical buttons to keyboard keys for those games that have not working controller code. It may be especially useful for PC asset swapped games.

A guide on how to set it up can be found here:

Trả lời

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